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Slivers are an insect like breed which likes to hunt in packs. Slivers are approximately the same physical size as humans, but their mandibles extend to form long jagged arms that they flail at their opponents in hand to hand combat.

(12 creation points)

Slivers come with hand to hand naturally, and when reaching level 10, mature into an adult sliver form. These forms give the sliver a specific ability to be shared with its fellow slivers when grouped. The sliver doesn't acquire its own ability, but acquires the ability of every other mature sliver in its group. A mature sliver can randomly 'trade' his ability for for a different one at a trainer. The sliver abilities are as follows:

Vorlath Sliver Affects mana by +25

Merlin Sliver Affects mana by +30

Magical Sliver Affects mana by +50

Samite Sliver Affects hit points by +25

Pain Sliver Affects hit points by +30

Muscle Sliver Affects hit points by +50

Blunt Sliver Affects hitroll by +4

Ying Sliver Affects hitroll by +6

Enraged Sliver Affects hitroll by +8

Jagged Sliver Affects damroll by +5

Serrated Sliver Affects damroll by +7

Savage Sliver Affects damroll by +8

Aura Sliver Affects saves by -5

Orim Sliver Affects saves by -7

Shielded Sliver Affects saves by -10

Robust Sliver Affects constitution by +2

Invigorating Sliver Affects constitution by +3

Anabolic Sliver Affects strength by +2

Palpitating Sliver Affects strength by +3

Agile Sliver Affects dexterity by +2

Flex Sliver Affects dexterity by +3

Knowledge Sliver Affects wisdom by +2

Yang Sliver Affects wisdom by +3

Elder Sliver Affects age by +60

Ancient Sliver Affects age by +75 

(see also 'help trade') 

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