User blog comment:Winterwolf7/Dragons, dragons and dragons of Redemption/@comment-29734887-20160823133459

It's been over a year but I figured I'd post anyways. Dumah here.

I think you should move forward with all the proposed changes. As it stands 80% or more of the active players (myself included) are playing dragons because of everything you just covered.

I assume Marid, sliver, and gargoyle, possibly troll would keep their vulns. Could you elaborate more on what the end result would look like? Perhaps instead of removing certain vulns entirely you diminish the % value? Like trolls for example should be vuln to fire as per troll lore well everywhere. But what if the vuln was +50% damage instead of +100% damage.

It also makes no sense that a Dragon would wield a dragonslaying weapon from a lore stand point. Why would they carry something around that poses a major threat to themselves and every member of their race.